# 储存程序运行时的数据

# 棋子列表。画布返回会返回一个值，可以通过这个值进入删除画布上的内容
childMap = []

# 记录棋图
mapRecords1 = []
mapRecords2 = []

# 记录棋步
stepRecords1 = []
stepRecords2 = []
# 记录得分
scoreRecords1 = []
scoreRecords2 = []

# 游戏是否结束
isGameOver = False

# 是否轮到白棋
IsTurnWhite = True
# 神经训练次数
AutoPlayTimes = 0

whiteBoard = []
blackBoard = []
stepBoard = []

# 网络训练函数
TrainNet = None
# 电脑下棋函数
PlayWithComputer = None
